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MacAddict 83
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MacAddict_083_2003-07.iso
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VLC Source 0.5.3.dmg
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src
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playlist
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playlist.c
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C/C++ Source or Header
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2003-04-07
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24KB
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764 lines
/*****************************************************************************
* playlist.c : Playlist management functions
*****************************************************************************
* Copyright (C) 1999-2001 VideoLAN
* $Id: playlist.c,v 1.34 2003/03/18 00:49:14 gbazin Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
#include <stdlib.h> /* free(), strtol() */
#include <stdio.h> /* sprintf() */
#include <string.h> /* strerror() */
#include <vlc/vlc.h>
#include "stream_control.h"
#include "input_ext-intf.h"
#include "vlc_playlist.h"
#define PLAYLIST_FILE_HEADER_0_5 "# vlc playlist file version 0.5"
#ifdef WIN32
# define PLAYLIST_FILE_EOL "\r\n"
#else
# define PLAYLIST_FILE_EOL "\n"
#endif
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static void RunThread ( playlist_t * );
static void SkipItem ( playlist_t *, int );
static void PlayItem ( playlist_t * );
static void Poubellize ( playlist_t *, input_thread_t * );
/*****************************************************************************
* playlist_Create: create playlist
*****************************************************************************
* Create a playlist structure.
*****************************************************************************/
playlist_t * __playlist_Create ( vlc_object_t *p_parent )
{
playlist_t *p_playlist;
vlc_value_t val;
/* Allocate structure */
p_playlist = vlc_object_create( p_parent, VLC_OBJECT_PLAYLIST );
if( !p_playlist )
{
msg_Err( p_parent, "out of memory" );
return NULL;
}
var_Create( p_playlist, "intf-change", VLC_VAR_BOOL );
val.b_bool = VLC_TRUE;
var_Set( p_playlist, "intf-change", val );
p_playlist->p_input = NULL;
p_playlist->i_status = PLAYLIST_STOPPED;
p_playlist->i_index = -1;
p_playlist->i_size = 0;
p_playlist->pp_items = NULL;
if( vlc_thread_create( p_playlist, "playlist", RunThread,
VLC_THREAD_PRIORITY_LOW, VLC_TRUE ) )
{
msg_Err( p_playlist, "cannot spawn playlist thread" );
vlc_object_destroy( p_playlist );
return NULL;
}
/* The object has been initialized, now attach it */
vlc_object_attach( p_playlist, p_parent );
return p_playlist;
}
/*****************************************************************************
* playlist_Destroy: destroy the playlist
*****************************************************************************
* Delete all items in the playlist and free the playlist structure.
*****************************************************************************/
void playlist_Destroy( playlist_t * p_playlist )
{
p_playlist->b_die = 1;
vlc_thread_join( p_playlist );
var_Destroy( p_playlist, "intf-change" );
vlc_object_destroy( p_playlist );
}
/*****************************************************************************
* playlist_Add: add an item to the playlist
*****************************************************************************
* Add an item to the playlist at position i_pos. If i_pos is PLAYLIST_END,
* add it at the end regardless of the playlist current size.
*****************************************************************************/
int playlist_Add( playlist_t *p_playlist, const char * psz_target,
int i_mode, int i_pos )
{
playlist_item_t * p_item;
p_item = malloc( sizeof( playlist_item_t ) );
if( p_item == NULL )
{
msg_Err( p_playlist, "out of memory" );
}
p_item->psz_name = strdup( psz_target );
p_item->psz_uri = strdup( psz_target );
p_item->i_type = 0;
p_item->i_status = 0;
p_item->b_autodeletion = VLC_FALSE;
return playlist_AddItem( p_playlist, p_item, i_mode, i_pos );
}
int playlist_AddItem( playlist_t *p_playlist, playlist_item_t * p_item,
int i_mode, int i_pos)
{
vlc_value_t val;
vlc_mutex_lock( &p_playlist->object_lock );
/*
* CHECK_INSERT : checks if the item is already enqued before
* enqueing it
*/
if ( i_mode & PLAYLIST_CHECK_INSERT )
{
int j;
if ( p_playlist->pp_items )
{
for ( j = 0; j < p_playlist->i_size; j++ )
{
if ( !strcmp( p_playlist->pp_items[j]->psz_uri, p_item->psz_uri ) )
{
if( p_item->psz_name )
{
free( p_item->psz_name );
}
if( p_item->psz_uri )
{
free( p_item->psz_uri );
}
free( p_item );
vlc_mutex_unlock( &p_playlist->object_lock );
return 0;
}
}
}
i_mode &= ~PLAYLIST_CHECK_INSERT;
i_mode |= PLAYLIST_APPEND;
}
msg_Dbg( p_playlist, "adding playlist item ´ %s ª", p_item->psz_name );
/* Create the new playlist item */
/* Do a few boundary checks and allocate space for the item */
if( i_pos == PLAYLIST_END )
{
if( i_mode & PLAYLIST_INSERT )
{
i_mode &= ~PLAYLIST_INSERT;
i_mode |= PLAYLIST_APPEND;
}
i_pos = p_playlist->i_size - 1;
}
if( !(i_mode & PLAYLIST_REPLACE)
|| i_pos < 0 || i_pos >= p_playlist->i_size )
{
/* Additional boundary checks */
if( i_mode & PLAYLIST_APPEND )
{
i_pos++;
}
if( i_pos < 0 )
{
i_pos = 0;
}
else if( i_pos > p_playlist->i_size )
{
i_pos = p_playlist->i_size;
}
INSERT_ELEM( p_playlist->pp_items,
p_playlist->i_size,
i_pos,
p_item );
if( p_playlist->i_index >= i_pos )
{
p_playlist->i_index++;
}
}
else
{
/* i_mode == PLAYLIST_REPLACE and 0 <= i_pos < p_playlist->i_size */
if( p_playlist->pp_items[i_pos]->psz_name )
{
free( p_playlist->pp_items[i_pos]->psz_name );
}
if( p_playlist->pp_items[i_pos]->psz_uri )
{
free( p_playlist->pp_items[i_pos]->psz_uri );
}
/* XXX: what if the item is still in use? */
free( p_playlist->pp_items[i_pos] );
p_playlist->pp_items[i_pos] = p_item;
}
if( i_mode & PLAYLIST_GO )
{
p_playlist->i_index = i_pos;
if( p_playlist->p_input )
{
input_StopThread( p_playlist->p_input );
}
p_playlist->i_status = PLAYLIST_RUNNING;
}
vlc_mutex_unlock( &p_playlist->object_lock );
val.b_bool = VLC_TRUE;
var_Set( p_playlist, "intf-change", val );
return 0;
}
/*****************************************************************************
* playlist_Delete: delete an item from the playlist
*****************************************************************************
* Delete the item in the playlist with position i_pos.
*****************************************************************************/
int playlist_Delete( playlist_t * p_playlist, int i_pos )
{
vlc_value_t val;
vlc_mutex_lock( &p_playlist->object_lock );
if( i_pos >= 0 && i_pos < p_playlist->i_size )
{
msg_Dbg( p_playlist, "deleting playlist item ´ %s ª",
p_playlist->pp_items[i_pos]->psz_name );
if( p_playlist->pp_items[i_pos]->psz_name )
{
free( p_playlist->pp_items[i_pos]->psz_name );
}
if( p_playlist->pp_items[i_pos]->psz_uri )
{
free( p_playlist->pp_items[i_pos]->psz_uri );
}
/* XXX: what if the item is still in use? */
free( p_playlist->pp_items[i_pos] );
if( i_pos <= p_playlist->i_index )
{
p_playlist->i_index--;
}
/* Renumber the playlist */
REMOVE_ELEM( p_playlist->pp_items,
p_playlist->i_size,
i_pos );
}
vlc_mutex_unlock( &p_playlist->object_lock );
val.b_bool = VLC_TRUE;
var_Set( p_playlist, "intf-change", val );
return 0;
}
/*****************************************************************************
* playlist_Move: move an item in the playlist
*****************************************************************************
* Move the item in the playlist with position i_pos before the current item
* at position i_newpos.
*****************************************************************************/
int playlist_Move( playlist_t * p_playlist, int i_pos, int i_newpos)
{
vlc_value_t val;
vlc_mutex_lock( &p_playlist->object_lock );
/* take into account that our own row disappears. */
if ( i_pos < i_newpos ) i_newpos--;
if( i_pos >= 0 && i_newpos >=0 && i_pos <= p_playlist->i_size
&& i_newpos <= p_playlist->i_size )
{
playlist_item_t * temp;
msg_Dbg( p_playlist, "moving playlist item ´ %s ª",
p_playlist->pp_items[i_pos]->psz_name );
if( i_pos == p_playlist->i_index )
{
p_playlist->i_index = i_newpos;
}
else if( i_pos > p_playlist->i_index && i_newpos <= p_playlist->i_index )
{
p_playlist->i_index++;
}
else if( i_pos < p_playlist->i_index && i_newpos >= p_playlist->i_index )
{
p_playlist->i_index--;
}
if ( i_pos < i_newpos )
{
temp = p_playlist->pp_items[i_pos];
while ( i_pos < i_newpos )
{
p_playlist->pp_items[i_pos] = p_playlist->pp_items[i_pos+1];
i_pos++;
}
p_playlist->pp_items[i_newpos] = temp;
}
else if ( i_pos > i_newpos )
{
temp = p_playlist->pp_items[i_pos];
while ( i_pos > i_newpos )
{
p_playlist->pp_items[i_pos] = p_playlist->pp_items[i_pos-1];
i_pos--;
}
p_playlist->pp_items[i_newpos] = temp;
}
}
vlc_mutex_unlock( &p_playlist->object_lock );
val.b_bool = VLC_TRUE;
var_Set( p_playlist, "intf-change", val );
return 0;
}
/*****************************************************************************
* playlist_Command: do a playlist action
*****************************************************************************
*
*****************************************************************************/
void playlist_Command( playlist_t * p_playlist, int i_command, int i_arg )
{
vlc_mutex_lock( &p_playlist->object_lock );
switch( i_command )
{
case PLAYLIST_STOP:
p_playlist->i_status = PLAYLIST_STOPPED;
if( p_playlist->p_input )
{
input_StopThread( p_playlist->p_input );
}
break;
case PLAYLIST_PLAY:
p_playlist->i_status = PLAYLIST_RUNNING;
if( p_playlist->p_input )
{
input_SetStatus( p_playlist->p_input, INPUT_STATUS_PLAY );
}
break;
case PLAYLIST_PAUSE:
p_playlist->i_status = PLAYLIST_PAUSED;
if( p_playlist->p_input )
{
input_SetStatus( p_playlist->p_input, INPUT_STATUS_PAUSE );
}
break;
case PLAYLIST_SKIP:
p_playlist->i_status = PLAYLIST_STOPPED;
SkipItem( p_playlist, i_arg );
if( p_playlist->p_input )
{
input_StopThread( p_playlist->p_input );
}
p_playlist->i_status = PLAYLIST_RUNNING;
break;
case PLAYLIST_GOTO:
if( i_arg >= 0 && i_arg < p_playlist->i_size )
{
p_playlist->i_index = i_arg;
if( p_playlist->p_input )
{
input_StopThread( p_playlist->p_input );
}
p_playlist->i_status = PLAYLIST_RUNNING;
}
break;
default:
msg_Err( p_playlist, "unknown playlist command" );
break;
}
vlc_mutex_unlock( &p_playlist->object_lock );
return;
}
/* Following functions are local */
/*****************************************************************************
* RunThread: main playlist thread
*****************************************************************************/
static void RunThread ( playlist_t *p_playlist )
{
/* Tell above that we're ready */
vlc_thread_ready( p_playlist );
while( !p_playlist->b_die )
{
vlc_mutex_lock( &p_playlist->object_lock );
/* If there is an input, check that it doesn't need to die. */
if( p_playlist->p_input )
{
/* This input is dead. Remove it ! */
if( p_playlist->p_input->b_dead )
{
input_thread_t *p_input;
/* Unlink current input */
p_input = p_playlist->p_input;
p_playlist->p_input = NULL;
vlc_object_detach( p_input );
/* Release the playlist lock, because we may get stuck
* in input_DestroyThread() for some time. */
vlc_mutex_unlock( &p_playlist->object_lock );
/* Destroy input */
input_DestroyThread( p_input );
vlc_object_destroy( p_input );
continue;
}
/* This input is dying, let him do */
else if( p_playlist->p_input->b_die )
{
;
}
/* This input has finished, ask him to die ! */
else if( p_playlist->p_input->b_error
|| p_playlist->p_input->b_eof )
{
/* Check for autodeletion */
if( p_playlist->pp_items[p_playlist->i_index]->b_autodeletion )
{
vlc_mutex_unlock( &p_playlist->object_lock );
playlist_Delete( p_playlist, p_playlist->i_index );
vlc_mutex_lock( &p_playlist->object_lock );
}
/* Select the next playlist item */
SkipItem( p_playlist, 1 );
/* Release the playlist lock, because we may get stuck
* in input_StopThread() for some time. */
vlc_mutex_unlock( &p_playlist->object_lock );
input_StopThread( p_playlist->p_input );
continue;
}
}
else if( p_playlist->i_status != PLAYLIST_STOPPED )
{
PlayItem( p_playlist );
}
vlc_mutex_unlock( &p_playlist->object_lock );
msleep( INTF_IDLE_SLEEP );
}
/* If there is an input, kill it */
while( 1 )
{
vlc_mutex_lock( &p_playlist->object_lock );
if( p_playlist->p_input == NULL )
{
vlc_mutex_unlock( &p_playlist->object_lock );
break;
}
if( p_playlist->p_input->b_dead )
{
input_thread_t *p_input;
/* Unlink current input */
p_input = p_playlist->p_input;
p_playlist->p_input = NULL;
vlc_object_detach( p_input );
vlc_mutex_unlock( &p_playlist->object_lock );
/* Destroy input */
input_DestroyThread( p_input );
vlc_object_destroy( p_input );
continue;
}
else if( p_playlist->p_input->b_die )
{
/* This input is dying, leave him alone */
;
}
else if( p_playlist->p_input->b_error || p_playlist->p_input->b_eof )
{
vlc_mutex_unlock( &p_playlist->object_lock );
input_StopThread( p_playlist->p_input );
continue;
}
else
{
p_playlist->p_input->b_eof = 1;
}
vlc_mutex_unlock( &p_playlist->object_lock );
msleep( INTF_IDLE_SLEEP );
}
}
/*****************************************************************************
* SkipItem: go to Xth playlist item
*****************************************************************************
* This function calculates the position of the next playlist item, depending
* on the playlist course mode (forward, backward, random...).
*****************************************************************************/
static void SkipItem( playlist_t *p_playlist, int i_arg )
{
int i_oldindex = p_playlist->i_index;
vlc_bool_t b_random;
/* If the playlist is empty, there is no current item */
if( p_playlist->i_size == 0 )
{
p_playlist->i_index = -1;
return;
}
b_random = config_GetInt( p_playlist, "random" );
/* Increment */
if( b_random )
{
srand( (unsigned int)mdate() );
/* Simple random stuff - we cheat a bit to minimize the chances to
* get the same index again. */
i_arg = (int)((float)p_playlist->i_size * rand() / (RAND_MAX+1.0));
if( i_arg == 0 )
{
i_arg = (int)((float)p_playlist->i_size * rand() / (RAND_MAX+1.0));
}
}
p_playlist->i_index += i_arg;
/* Boundary check */
if( p_playlist->i_index >= p_playlist->i_size )
{
if( p_playlist->i_status == PLAYLIST_STOPPED
|| b_random
|| config_GetInt( p_playlist, "loop" ) )
{
p_playlist->i_index -= p_playlist->i_size
* ( p_playlist->i_index / p_playlist->i_size );
}
else
{
/* Don't loop by default: stop at playlist end */
p_playlist->i_index = i_oldindex;
p_playlist->i_status = PLAYLIST_STOPPED;
}
}
else if( p_playlist->i_index < 0 )
{
p_playlist->i_index = p_playlist->i_size - 1;
}
}
/*****************************************************************************
* PlayItem: play current playlist item
*****************************************************************************
* This function calculates the position of the next playlist item, depending
* on the playlist course mode (forward, backward, random...).
*****************************************************************************/
static void PlayItem( playlist_t *p_playlist )
{
if( p_playlist->i_index == -1 )
{
if( p_playlist->i_size == 0 )
{
return;
}
SkipItem( p_playlist, 1 );
}
msg_Dbg( p_playlist, "creating new input thread" );
p_playlist->p_input = input_CreateThread( p_playlist,
p_playlist->pp_items[p_playlist->i_index] );
}
/*****************************************************************************
* Poubellize: put an input thread in the trashcan
*****************************************************************************
* XXX: unused
*****************************************************************************/
static void Poubellize ( playlist_t *p_playlist, input_thread_t *p_input )
{
msg_Dbg( p_playlist, "poubellizing input %i\n", p_input->i_object_id );
}
/*****************************************************************************
* playlist_LoadFile: load a playlist file.
****************************************************************************/
int playlist_LoadFile( playlist_t * p_playlist, const char *psz_filename )
{
FILE *file;
char line[1024];
int i_current_status;
int i;
msg_Dbg( p_playlist, "opening playlist file %s", psz_filename );
file = fopen( psz_filename, "rt" );
if( !file )
{
msg_Err( p_playlist, "playlist file %s does not exist", psz_filename );
return -1;
}
fseek( file, 0L, SEEK_SET );
/* check the file is not empty */
if ( ! fgets( line, 1024, file ) )
{
msg_Err( p_playlist, "playlist file %s is empty", psz_filename );
fclose( file );
return -1;
}
/* get rid of line feed */
if( line[strlen(line)-1] == '\n' || line[strlen(line)-1] == '\r' )
{
line[strlen(line)-1] = (char)0;
if( line[strlen(line)-1] == '\r' ) line[strlen(line)-1] = (char)0;
}
/* check the file format is valid */
if ( strcmp ( line , PLAYLIST_FILE_HEADER_0_5 ) )
{
msg_Err( p_playlist, "playlist file %s format is unsupported"
, psz_filename );
fclose( file );
return -1;
}
/* stop playing */
i_current_status = p_playlist->i_status;
if ( p_playlist->i_status != PLAYLIST_STOPPED )
{
playlist_Stop ( p_playlist );
}
/* delete current content of the playlist */
for( i = p_playlist->i_size - 1; i >= 0; i-- )
{
playlist_Delete ( p_playlist , i );
}
/* simply add each line */
while( fgets( line, 1024, file ) )
{
/* ignore comments or empty lines */
if( (line[0] == '#') || (line[0] == '\r') || (line[0] == '\n')
|| (line[0] == (char)0) )
continue;
/* get rid of line feed */
if( line[strlen(line)-1] == '\n' || line[strlen(line)-1] == '\r' )
{
line[strlen(line)-1] = (char)0;
if( line[strlen(line)-1] == '\r' ) line[strlen(line)-1] = (char)0;
}
playlist_Add ( p_playlist , (char*) &line , PLAYLIST_APPEND , PLAYLIST_END );
}
/* start playing */
if ( i_current_status != PLAYLIST_STOPPED )
{
playlist_Play ( p_playlist );
}
fclose( file );
return 0;
}
/*****************************************************************************
* playlist_SaveFile: Save a playlist in a file.
*****************************************************************************/
int playlist_SaveFile( playlist_t * p_playlist, const char * psz_filename )
{
FILE *file;
int i;
vlc_mutex_lock( &p_playlist->object_lock );
msg_Dbg( p_playlist, "saving playlist file %s", psz_filename );
file = fopen( psz_filename, "wt" );
if( !file )
{
msg_Err( p_playlist , "could not create playlist file %s"
, psz_filename );
return -1;
}
fprintf( file , PLAYLIST_FILE_HEADER_0_5 PLAYLIST_FILE_EOL );
for ( i = 0 ; i < p_playlist->i_size ; i++ )
{
fprintf( file , p_playlist->pp_items[i]->psz_uri );
fprintf( file , PLAYLIST_FILE_EOL );
}
fclose( file );
vlc_mutex_unlock( &p_playlist->object_lock );
return 0;
}